I read a more recent article about this, which is really cool in my opinion. Skyrim is an amazing and very modifiable game, need more swords? Got those. Armor? Those too. Quests? NPC's? Gameplay Elements? check, check and check.
Skyrim is very modifiable... At least on the PC. You can add hundreds of hours of gameplay onto the already staggering amount that was present before. The graphics are becoming better, not worse, as the game ages and matures. The problem is it's growing pretty stagnant over at the console side of things (with the exception of DLC's mind you)
Consoles simply don't have that extra "oomph" to play games as well as personal computers do, but they succeed in trading this off with cost and ease of access/use. You pop the disc in and play the game, no screwing around if the game glitches on your particular card, or if it lags on certain settings, nope, none of that frustration. And the game certainly looks beautiful on consoles, but here's a simple comparison shot between a vanilla Skyrim on PC and Xbox360 and then a modded screenshot. (Source)
This is just a basic comparison, look when you add mods to the PC version.
Right-Click on the pictures and select "View Image" to see whole image.
Makes you think about what could be done with modders who are allowed to tweak the performance and textures of both the console versions. Sure you won't get as good of a result with the consoles, but with optimizations, the games could look easily better than their current states, bringing more people back to Skyrim on consoles, and in the end everyone wins.
I think that there should be some community-based texture packs which are more optimized than their current counterparts allowing for some nicer textures, some performance tweaks/mods, and then maybe some extra features like SkyUI or some other jazz.
Your thoughts?
Skyrim is very modifiable... At least on the PC. You can add hundreds of hours of gameplay onto the already staggering amount that was present before. The graphics are becoming better, not worse, as the game ages and matures. The problem is it's growing pretty stagnant over at the console side of things (with the exception of DLC's mind you)
Consoles simply don't have that extra "oomph" to play games as well as personal computers do, but they succeed in trading this off with cost and ease of access/use. You pop the disc in and play the game, no screwing around if the game glitches on your particular card, or if it lags on certain settings, nope, none of that frustration. And the game certainly looks beautiful on consoles, but here's a simple comparison shot between a vanilla Skyrim on PC and Xbox360 and then a modded screenshot. (Source)
Xbox 360
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PC
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PC
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This is just a basic comparison, look when you add mods to the PC version.
- Spoiler:
- [You must be registered and logged in to see this image.]
Right-Click on the pictures and select "View Image" to see whole image.
Makes you think about what could be done with modders who are allowed to tweak the performance and textures of both the console versions. Sure you won't get as good of a result with the consoles, but with optimizations, the games could look easily better than their current states, bringing more people back to Skyrim on consoles, and in the end everyone wins.
I think that there should be some community-based texture packs which are more optimized than their current counterparts allowing for some nicer textures, some performance tweaks/mods, and then maybe some extra features like SkyUI or some other jazz.
Your thoughts?