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Horror Franchise

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1 Horror Franchise on September 22nd 2011, 2:27 pm

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I'm quite curious. Horror has recently been turning to a more action-like feel lately. Things are more dynamic, yes... but the element of fear is something that seems to be missing... This thread is on the topic of horror games. In general, discuss the things about horror games that you like/dislike. Think retro is better? Say why. The newer versions of horror top the older ones? Support your opinion.

I'll go first:

Call of Cthulhu: Dark Coners of The Earth is a very interesting survival horror for Xbox and Windows made by Bethesda Softworks. An FPS, you take the role of Jack Walters, a detective who has recently gotten out of an insane asylum due to hysteria after a case he cannot remember. Taking a case where a store owner has vanished, he travels to Innsmouth, the last known location of the missing person. During his investigation, he suffers 'out of body experiences' as he looks around and questions the locals, who seem hostile towards him for some reason, calling him 'The Outsider'. Then, when investigating one house, it happens... *spoiler cut*

It has good graphics, as well as interesting plot and setting. Fueled by works of H.P. Lovecraft, it really sets the bar for horror games. It has a medical system similar to MGS3, where you need to use certain items to heal Jacks wounds, which depending how he got it, alters how he treats it. It also as a secret insanity system: if you see something unnatural or disturbing for long, you sanity begins to deplete. As it does, the screen blurs, Jack talks to himself, and his heartbeat increases. If it gets to a certain point, he either goes insane or commits suicide (both are a game over, as well as taking to much damage). It focuses on stealth and enemy evasion more than combat, and AI has decent intelligence, so if you think hiding in a dark alley with crate is a good idea, guess again. the AI will eventually sniff you out. Weapons are old 1920's innovations, such as a double-barrel shotgun, M1921 Thompson, and a Colt 1911.


Thoughts and opinions on this, please. Say what sounds interesting, and what bothers you, etc.


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2 Re: Horror Franchise on September 25th 2011, 10:17 pm

Hmmm... I remember this game coming out... I however never played it. I think I might now though. As for games, horror wise... Nothing ever will beat the ORIGINAL F.E.A.R. This game when it was with brand new graphics was actually kinda scary.

When you first see her... you're immediately thrown from the building 2 stories by a huge explosion... She also can kill you in a moment's notice. And all you have is guns... Slow-motion gives you a deadly edge against the waves of cloned soldiers controlled by a psychic cannibalistic psychopath that has every intent to bring the world to it's knees... Of course the little girl in the red dress is probably the most dangerous thing in this ghost hunt... Oh and btw, if you don't have a quick trigger finger, you WILL die easily. And if you are really suspect to heart related issues, or scare easy...... Don't play this game for your own sake.


BTW, sorry to all for my lack of posting as of late. I've had a lot of stuff going on and this site was one of the last things that I think of... But I'm back now, and planning on writing more as I come up with more stuff, so as to keep this from becoming stagnant. And I would like to thank Ravenwolf for keeping the site afloat while I was out of action for personal reasons, and Eclipse-Dragon for adding more and more stuff to the forum.

In Short... I'm Baaaaaack!!! pirat


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3 Re: Horror Franchise on September 30th 2011, 6:57 pm

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Good to have you back, man. Very Happy

F.E.A.R. does have some interesting moments. How can one forget the moment when that one girl slowly walks towards you, and everything seems to be exploding? That is fear inducing. However, Call of Cthulhu also has a demented little girl that haunts you. The origin of the ghost that haunts you is very sad and pretty scary.

Spoiler:

You walk up to a seemingly normal house in the town of Innsmouth. After knocking on the door, a girl, about 8 to 9 years old answers it. She is playing with her hair, even while you talk to her.
"Hello there, little lady." You say when she opens the door.
"Hi, sir." She answers.
"Are your parents at home?" You ask as you crouch down to look her in the face.
"Daddy's at work, and Mommy's upstairs in the attic... shes been bad..." She replies innocently.
"I see... so, what's your name, little lady?"
"Ramona." She answers in a semisweet voice.
"Well, Ramona, could you get your mommy for me?" You ask, hoping to get some answers on what is going on in the town. More specifically, the brutally mauled carcass in the alleyway blocked by a police barricade.
"Nope." She says without hesitation. "Mommy bites. Daddy says we have to keep her up there for her own good."
"... excuse me?" You can't help to ask.
"When I go near the door, she growls..." Ramona says with genuine worry. "I don't love Mommy like I love my Daddy..."
"You don't say... Ramona, I really need to speak to your daddy. Do you know when he'll be home?"
"Soon, I think... you can wait inside if you like. Daddy won't mind. I'm drawing pictures with my crayons." She offers.
"That would be great. Thanks." You respond. As she walks into the other room, you tell yourself it would be a good idea to check the house for anything that could help in your case, because the locals aren't giving you anything to help you, not even their names. After closing the door behind you, you follow Ramona into the other room, where she is on the floor, drawing with her crayons in her book. You ask her what she is drawing.
"Pictures of Mommy and Daddy." She answers, not paying attention to you. You walk upstairs to start your investigation. At the top, you find a picture frame on a small table. Ramona and her father are in it, yet part of it has been torn out. You can see that someones shoulder remains from the tear. After setting it down, you decide to check the floor.

*flash*

You are shambling around a poorly lit room, on all fours. You make odd noises as you manage to get yourself to the corner. The furniture is gathering a lot of dust, the only thing keeping the room lit are a few small candles...

*flash*

You are back on the second floor of the Ramona's house. Shaking off what you just experienced, you go to open a door. However, before you turn the nob, another door that is bolted catches your eye. Undoing the bolt, you find another staircase that goes upwards. At the top, there is only one room, with a sliding prison window, similar to what you would see in an insane asylum. It is locked with a sturdy key lock, but the hinge is a bit rusty. You move the slide and peek in. The furniture inside looks like it hasn't been used in awhile, and the only light source is just a few small candles. It looks exactly like the one you had in your vision. You are about to wonder what is going on, when suddenly, something slams against the door. It does an inhuman yell as does this. You can only see the sharp teeth that are visible through the window. They vanish, but the door is hit heavily, multiple times. You notice the hinge that has the lock is about to break. You are about to slam yourself against the door, but it is too late. It breaks. You are knocked down as whatever was behind the door breaks through. You don't get a good glimpse, but it is obviously something reptilian. It badly injures you as you fall down on your back. However, it loses it's interest in you almost instantly, and goes bounding down the stairs.
"NOO!" You hear Ramona scream. You roll over to your stomach at the top of the stairs, bleeding badly. You try to get up, but your injury prevents you. You begin to black out from the pain.
"AHH-" You hear the girl cry out. It is cut off by the sound of breaking bone, tearing flesh, and monstrous devouring, as well as potential limb tearing. You try to get up, but give in to pain and black out, hearing the beast roar triumphantly...

*end scene*

Ramona haunts you were ever you go in game. To make maters worse, she is the same state she was in after she was mauled: bloody, death white, bite and claw marks, innocent laugh, black( or removed) eyeballs... it is severally disturbing... pale


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4 Re: Horror Franchise on October 3rd 2011, 10:40 pm

In any other case F.E.A.R. 2 wasn't all that good... And F.E.A.R. 3 promises to be an all out butt-fuck. Most of all, I agree that the horror genre is completely devoid of the terror it once held. Resident evil has become like Gears of War... Hell, I think Call of Duty: World at War Zombie Mode is scarier to be honest. There's Killing Floor, which is ok, but it really isn't all that scary. I just finished Dead Island, and it's a great game, and it can surprise you at some times, but it really isn't all that scary. Like how you said, it's mostly action oriented rather than horror. Dead Island should have jamming weapons, and maybe your weapons get stuck in the zombies, less zombies and you're not immune to the virus. You should *have* to find batteries for flashlights instead of them recharging, varying amounts of light... Maybe you flashlight breaks or flickers, but 97% of the time you won't need it.

You want horror with horrifying controls and something that's frustrating to all hell? Try Friday The 13th.

Any other good horror games are long past really, they've all lost touch with the nitty-gritty aspect that made survival horror what it is today. In other words, don't make me go back to my Killing Floor 2 rendition... Razz


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...You've got to ask yourself one question: "Do I feel lucky?" Well, do ya, punk?

I aim to please... Although, you should know ahead of time that I don't aim very high.

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5 Re: Horror Franchise on October 15th 2011, 10:01 am

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You know what I wanna see again? Illbleed. It was a game for the Sega Dreamcast. The main character and 4 of her friends get an invite to Illbleed, a horror based theme park where it actually scares the people visiting to death. If you make it through, then you get $10,000,000. In any case, her friends go and don't come back, and she goes to search for them. The game focuses on you using a Horror Meter to locate traps that would increase heart rate, cause you to bleed, or even kill you. You have to keep Bleeding and Heart Rate under control, or you die. If you find her friends, then you get even more characters to play as. Plus, there are even some easter eggs, such as a secret character and a chance to make one of the characters Brainless. I really wanna see this game again. While not the scariest, it is very interesting plot wise, even if it is not-so original. It is very similar to multiple B-movie settings, but it is quite interesting how each stage plays out. Ever wonder what a crossover of Indiana Jones and Woody from Toy Story would be like? Look here. The poor toy has to go to h***.


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6 Re: Horror Franchise on October 15th 2011, 10:40 pm

Ya know, since hell is a place, it really shouldn't be viewed as a cuss word, by not saying something you're simply giving power to that word. Like Antarctica, it's hell frozen over ^.=.^...

Just wait until Virtual Reality sets in, where you're in the game... It'd be terrible really, but maybe we could train like Neo in the Matrix... Godammit! *gestures to the spoon on the table* the fucking spoon's right there!!! Don't tell me it's not!


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...You've got to ask yourself one question: "Do I feel lucky?" Well, do ya, punk?

I aim to please... Although, you should know ahead of time that I don't aim very high.

Uziman04's Logon Frame Remover (Win 7) ~|~ Cheapest Portable Wireless AP/Router ~|~ ASUS K53TA Review/OC
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7 Re: Horror Franchise on December 9th 2011, 7:25 pm

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I recently played through a Haunted House simulator. No, Illbleed is for Dreamcast. I'm talking about the Wii. To be specific: 'Ju-On: The Grudge'. If you've seen the movies, you'd know what to expect. If you haven't, here's how I explain it:

There is a cursed house, haunted by a woman and child who were brutally murdered. Coming into contact with the house or someone who has contact will seal your fate. You will be killed by these spirits.

I haven't finished it yet. However, it will give you adrenaline rush like no tomorrow. Like, heart attack inducing. Illbleed was funny, but this is freaking scary to the point where you will be trying to console yourself by singing but end up failing. Want me to prove my point? Sad to say, I don't want to. If I spill the beans you MIGHT not be as scared. Still I can say is that I was nearly scared to the point of multiple coffee breaks. pale


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8 Re: Horror Franchise on December 11th 2011, 4:28 am

Oh yeah... Let's add caffeine to the mixture of a near heart-attack scenario Rolling Eyes that's smart, lol.

Played FEAR 2 (still haven't beat it yet) but so far it has some decent jump-points, the fucking ghosts are annoying as hell more than scary. Alma seems to have lost her charm... It's definitely an ok game... But really nothing like the original scared the shit out of me, of course i was a little younger and a bit more naive playing at 2 AM, lol.

Guess the next question is, where to next? ^^


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...You've got to ask yourself one question: "Do I feel lucky?" Well, do ya, punk?

I aim to please... Although, you should know ahead of time that I don't aim very high.

Uziman04's Logon Frame Remover (Win 7) ~|~ Cheapest Portable Wireless AP/Router ~|~ ASUS K53TA Review/OC
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9 Re: Horror Franchise on December 15th 2011, 1:41 pm

EclipseDragon

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Well, while browsing YouTube, I stumbled across a video about a PC game called White Day. It's a horror game, from Korea. Apparently, you play some kid who wants to give chocolate to this girl, and to give it to her, he had to sneak into her school while the girl was in detention. Suddenly, the school is under lock-down. When you find the girl, she is talking to someone else about ghost stories. While talking, the alarm goes off, and the girl goes into panic and hides by a vending machine, covering her ears. The doors are locked to the security system room, so you are forced to go in through the vents. While exploring the vents, you witness the security guard brutally murdering who I believe is the principal through the vents. When you get to the security room, its sealed up tight with some weird supernatural bindings. Once you turn off the alarm, the room goes back to normal. From what I've seen so far, you need to try to find the keys to escape the school with your girlfriend, but you need to avoid the evil security guard and whatever supernatural being haunts the place.

So far, it looks like a survival horror stealth game. You need to manipulate lights to avoid detection by the guard. However, you need enough light to see what it is you are doing by using matches, a lighter, or a flashlight. Depending on what you use gets you different amounts of light, which can help you see but can get you noticed by security more easily. To heal, you need to find first aid kits or buy snacks from the vending machines scattered about. To save your game, you need to find blue markers, like the Resident Evil Ink Ribbons, and locate a small white board on the wall. A bit complex, but it seems slightly more realistic than most horror games, minus the supernatural part later on. The sad thing is, it was never ported to America... Sad


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10 Re: Horror Franchise on December 16th 2011, 6:11 am

Strange, why do *all* of the good games with a unique twist to them never seem to make it here? I mean, look at Monster Hunter, #2 was NEVER ported here, but damn I wish it had been... The newer ones have 1 attack button, ummm sorry? WHERE ARE MY COMBOS!? Oh wait... There right here *holds up bag* Must've been sitting on them. Razz But I digress, too simple.

Anywho, I'll be looking this game up if I have some spare cash lying around. Usually you can even find some of those user patches for the english translations, might be worth a shot, how good are the graphics Eclipse? I really don't want another muddy blood blob running at me from down the hall on what appears to be a triangular unicycle.

anyone else think that this damned genre has been being dumbed down? I mean, I played fucking "Alone in the Dark" A hugely great game, but damn, it's like if it's not guns ablazing it's not fun? Sad . Seriously, need a FPS coop game where ESCAPING is a viable option *I stand by my Killing Floor 2 Outtake* If we don't get a nice unique survival horror game... I might have to go back to "My Little Ponies... Of Doom"

Anyone else believe this would make a good mod for Killing Floor? Demented Fluffy ponies with glitter and all pinkish stuff, I think it'd be terrifying to be honest to be locked forever in Ponyland, glitter and sparkles and sugar and... *shudders* pale


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...You've got to ask yourself one question: "Do I feel lucky?" Well, do ya, punk?

I aim to please... Although, you should know ahead of time that I don't aim very high.

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11 Re: Horror Franchise on December 16th 2011, 12:03 pm

EclipseDragon

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Well, I'm not sure if I'd call it award winning graphics, but the game was made around 2000-2001, I do believe. Here's a link to a Youtube Video:

*NOTE: I highly suspect this is a fan-made trailer. However, it presents better visuals than the video I watched.

http://www.youtube.com/watch?v=qfD3YlMocEE


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12 Re: Horror Franchise on February 22nd 2012, 5:40 pm

EclipseDragon

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Here's something you don't see everyday: a horror game that isn't released in America, possibly due to setting issues. "Michigan: A Report From Hell". Takes place in a fog-ridden Chicago. Weird monsters are beginning to sprout up. And what are you to do? If the answer is go L4D or Rambo on all of the monsters @$$es, you are WRONG. You are a rookie camera man, with a reporter and a boom-mic operator. Your job: get the scoop. In a First-Person view, you have to guide the reporter around, finding objects and clues, like in a click--point game. While you are doing this, you are filming the entire time. You need to set up shoots just right while you guide the reporter around. You will find monster while you explore. Sounds like the time to pull out your gun, right? WRONG. You cannot set down the camera. The most you can actually do is ram into the creatures using our body. Even so, it's still not effective. Your reporter has a handgun, but it isn't the best option. Usually, it involves a puzzle, like finding a switch to close a gate to crush a creature. Something to be aware of is that you are in charge of your reporters fate. By not solving a puzzle properly, your reporter has a chance of dying. Eve so, it is not a game over. You will get a new report in the next area, although you will not get much of the story. In any case, an interesting concept. More like puzzle survival horror than action survival horror.


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13 Re: Horror Franchise on February 26th 2012, 7:01 pm

I can't believe that I never mentioned Dead Space 1 or 2 yet!

In my own opinion, Dead Space 1 has a scarier atmosphere, but there's a bit more that I didn't like about the controls and such. And I *never* had a necromorph grabbing me from behind scaring the shit out of me, so that was slightly disappointing. But the creepy atmosphere *knowing* that you're the only one on the ship that has any sanity is a slight damper on morale.

Dead Space 2 has a great number of changes that I enjoyed, but really was not as creepy as the first, maybe because I was used to it all, but it wasn't as dark, the lighting really needs to be better (In DS1 I would stop and wait for the lights to turn back on dimly before continuing)

If you're looking for some nice horror elements, then Dead Space is definitely the game series you're looking for. I got Dead Space 1 for $10 and DS2 for $5 on steam, that's a pretty damn good deal, even though I still hold a slight loathing for the earlier dealings with steam.

Here's a nice review of Dead Space by IGN

Funniest thing is that Ravenwolf's laptop can play this game on lowest (And decently I might add), and if it plays on that without melting through the table, then any rig made within the last 3 years could probably play it without too much trouble Razz. But for you sticklers, here's the table for system requirements.

Spoiler:


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...You've got to ask yourself one question: "Do I feel lucky?" Well, do ya, punk?

I aim to please... Although, you should know ahead of time that I don't aim very high.

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14 Re: Horror Franchise on February 26th 2012, 11:49 pm

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I am going to say this now. WTF. Not at this thread, no. I mean this game Devisoft, 'Undead Online', that might still under wraps. I'm not pointing any fingers or anything, but I believe this looks VERY SIMILAR to a certain game. *cough cough* Since words do little, video shall do better!


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Memento Mori

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15 Re: Horror Franchise on February 27th 2012, 2:08 am

Wow... Didn't even watch the video to be honest, was the game you were searching for Left 4 Dead? I mean just looking at the graphics it looks almost exactly like that.

We need something that doesn't have 100 billion zombies, and full daylight to boot. Well, traveling at night would be an option, but you would really want to travel during daylight for better vision and less zombies I guess.

Another thing, how about this? Taking your childhood memories and using them against you...



Oh yeah, anyone remember this?


Looking back at Friday The 13th, I don't understand how anyone could have ever thought this game to be scary, but I guess times have definitely changed. Especially when comparing this to the former video.


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...You've got to ask yourself one question: "Do I feel lucky?" Well, do ya, punk?

I aim to please... Although, you should know ahead of time that I don't aim very high.

Uziman04's Logon Frame Remover (Win 7) ~|~ Cheapest Portable Wireless AP/Router ~|~ ASUS K53TA Review/OC
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16 Re: Horror Franchise on February 28th 2012, 1:12 am

EclipseDragon

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3 things.

1: How is it even possible to beat Friday the 13th?

2: OMG, KILL IT!!! KILL IT!! QAQ

3: It looks almost EXACTLY like Killing Floor.

That is all.


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17 Re: Horror Franchise on February 29th 2012, 11:52 pm

EclipseDragon

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Has anyone ever heard of this game? It was made using RPG Maker. It is called 'Ao Oni'. It's an 8-bit horror game. I think it means 'Purple Troll' or something... In any case, I took a look at it while I was browsing scary games. I found it weird, yet original. In general, you gotta get outta this abandoned house, and this troll chases you as you try to solve puzzles. he touches you, it's game over. It seems so corny, and not scary, but it is definitely entertaining in my opinion.


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18 Re: Horror Franchise on March 1st 2012, 4:49 pm

Time to throw mine out
AHEM
Silent Hill Homecoming
Beats the hell out of your scare factors. NEVER i repeat NEVER play in the dark alone! The fact that you are surrounded by demons made of your own fears and running low in ammo making you have to switch to close and personal when the enemy can grapple you at any time is just plain scary.
Oh P.S. I disagree about Dead Space 1 and would have to say Dead Space 2 was much more dark and twisted then the first. You have to fight in the first part of the game in an Insane Asylum! CMON


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19 Re: Horror Franchise on March 1st 2012, 5:28 pm

Well ZaChi, think of it like this, it was pretty cool at first, but the fact that you had *nothing* in the beginnning of the first game and had to run about twice as far and they were a bit more aggressive (my opinion) and plus it was the first time that you saw the necromorphs, *that* was frickin scary.

Dead Space 2 was really good, but a lot of the elements were lost, such as the beginning, once again you find yourself running without a weapon and *spoiler alert* then the necromorph gets caught in the door, ANYONE else seeing a slight pattern here? The first time was much more scary than the first, the second did have a nice first blood scene, but I kinda knew that was coming.

Scariest Parts in Dead Space 1

- The very beginning
- Before you actually start fighting any necromorphs and instead are jumping at every sound
- The man who crushes his skull against the wall
- The medical section
- The catwalks in the service centers
- That damn meteor flying through the hull of the ship 5 ft. from me and me screaming and swearing because the volume was cranked up too high on the headset. (I ran into the room and went straight ahead and was "pleasantly" surprised)
- First time you see the giant mutated hulks and find out that your weapons truly fucking suck on hard.
- Whipping around 180 degrees every few seconds when shadows flickered by and seeing flicker of movement and the music changes; feels like you ARE the prey.

- DAMNED PERFECT EXPERIMENT!!! THING IS INVINCIBLE!

And...

- The Ripper sound effects ; 50x's better than 2's


Scariest Parts in Dead Space 2

- The first time you see the babies and the children (after this the children became more annoying than shit)
- Issac gaining emo tendencies with needles
- Falling out of those damn maintenance shafts
- Running away from that damned brute thing after the gunship scene
- Creepiest elementary school *ever*
- Better cinematic and suspense
- RETURN OF THE DAMNED PERFECT EXPERIMENT!!! Mad
- The stick a needle in your eye part Crying or Very sad ewwwww...

Anyways, they were both good, but I felt that DS2 was more action oriented rather than DS1 being a lot more creepy.

As for the Ripper Sound Effect; It was waaaay better in 1 than 2, that is needless to argue upon, you cringed when you used it, and it sounded like a saw going through a blind children's orphanage when used correctly on the necromorphs, hence the cringing. DS2's ripper version was better usefulness, but lacked the better sound effect, seemed too dull in comparison to the first.


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...You've got to ask yourself one question: "Do I feel lucky?" Well, do ya, punk?

I aim to please... Although, you should know ahead of time that I don't aim very high.

Uziman04's Logon Frame Remover (Win 7) ~|~ Cheapest Portable Wireless AP/Router ~|~ ASUS K53TA Review/OC
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20 Re: Horror Franchise on March 6th 2012, 9:32 pm

EclipseDragon

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HOW COULD I FORGET AMNESIA: THE DARK DECENT?!?!? GEEZ...
Before I start running my mouth, lets take a head count: How many have seen/heard/played the game before?


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21 Re: Horror Franchise on March 9th 2012, 3:44 pm

Nope but look out for Pedo Bear.


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22 Re: Horror Franchise on July 21st 2012, 7:11 pm

EclipseDragon

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Lets get this thread started up again! And lets make it a challenge. If you make a scary image montage about a scary game that looks cool and has some of the highlight, you win a free art request, no questions asked.

Here is an example of a quickie:



Lets see the scary, people! Bonus points if it's a screenshot from when you played, like mine are! lol!


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Memento Mori

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23 Re: Horror Franchise on July 22nd 2012, 3:36 am

Ravenwolf

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I have one for you, how is this:



Its something i throw together from screen shots.


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24 Re: Horror Franchise on July 22nd 2012, 3:23 pm

EclipseDragon

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Quite impressive, Raven. Mind telling me the name of the game? The game I used was Call of Cthulhu: Dark Corners of the Earth.

On a side note, you have until August 15th to submit a montage. Remember, Grand Prize is a free art request, and runner up gets a pat on the back. afro

Entries so Far:
Ravenwolf


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Memento Mori

"Remember your mortality."
"Remember you will die."
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25 Re: Horror Franchise on July 22nd 2012, 4:15 pm

Ravenwolf

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The game was FEAR 3.


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