When I first saw this game, I wasn't sure if I was gonna like it or not. Then a bought a used one and if I didn't like it, I'd return it for something else. After a few minutes of playing, I ate a bunch of my first words.
A all-powerful king has vanished, leaving behind the power to claim monsters souls for your own purpose. You give up everything, (You are nearly maxed out in the beginning, I am not kidding) after proving yourself worthy to try and claim the power.
Monster Hunter concept with a few twists, God of War brutal finishes, plus a hack-n-slash system. Not it's greatest point. I even think they tried to make a variation of the moogle...
I wouldn't call it completely original, but it can really set the mood. Sound effects are alright. It doesn't get annoying, but people might have different opinions.
I've got mixed emotions on this topic. They are a step below Monster Hunter standard, so that's where it took a hit. Even character customization is limited. However, the way it moves is different. The game flows like a combination of Final Fantasy, Monster Hunter, and God of War, especially in the God of War-like button sequences (I'll say why in the Final Score). I'll state my opinion on gameplay later on.
DLC is going to be released soon. It supports 4-player lan, like Monster Hunter. BUT, unlike MH, you are given a lottery, more options when fighting as a team (item sharing and bringing defeated friends back to the fray), and even getting some major help on single player mode, and eve the lottery.
The game runs smoothly with no lagging. You can download Data Install in about 3 minutes, same with the on-disc demo. Again DLC is coming soon, but PSN might still be having problems. The game is for PSP only.
Sure it may not add up. The results are probably varying. However, it has potential. Some bosses are extremely fun/challenging, yet it has a chance to get old once you are super-powerful. Other times you are against completely overpower oppenents. Monster Hunter has had modest reviews, yet it is still popular. This game almost nailed it. Square Enix may not of put time in this game, which would explain why it seems limited, but it is good. I hope they try to make it better in the future. The gameplay is amazingly fluid, and you can even use Kratos kills (called 'Coup de Grace' in here) to dish out pain on other enemies (they still haven't gotten old). But so far, the boss battle finales are what really takes the cake:
You have not LIVED until you have seen your character, with a single sword, kill the legendary Bahamut with the grace of a swan and the brutality of Kratos when he has lost all reason and just goes on a rampage that threatens everything in its path.
Last edited by Eclipse on August 4th 2011, 4:14 pm; edited 1 time in total